ID
The ID scalar type represents a unique identifier, often used to refetch an object or as key for a cache. The ID type appears in a JSON response as a String; however, it is not intended to be human-readable. When expected as an input type, any string (such as "4") or integer (such as 4) input value will be accepted as an ID.
scalar ID
Member of
Campaign object ● CampaignEvent object ● CampaignReward object ● ChallengeSlot object ● CheckActiveChallengeSubmissionsByMomentIDInput input ● CheckExistingP2POrdersInput input ● Collectible object ● CollectorPlayerTeamData object ● CollectorScoreTeamCompletion object ● CollectorSetData object ● Edition object ● EditionFilterInput input ● EditionFilters object ● EditionListing object ● EditionListingFilter object ● EditionListingFilterInput input ● EditionListingsFilters object ● EditionsFilter object ● EditionsFilterInput input ● GetActiveUserSubmissionsByMomentIDsInput input ● GetChallengeByIDInput input ● GetCodexInput input ● GetCodexSetInput input ● GetEditionInput input ● GetEditionListingInput input ● GetHotEditionListingsInput input ● getMintedMoment query ● GetMintedMomentsInput input ● GetOfferInput input ● GetPackListingInput input ● GetPackSummaryBallerStatusInput input ● GetPackSummaryProgressInput input ● GetPlayerDataWithCurrentStatsInput input ● GetPlayerEntityInput input ● GetPlayInput input ● GetSetInput input ● getShowcaseByID query ● GetTeamEntityInput input ● GetTopshotScoreAllTeamsSeriesCompletionProgressRequest input ● GetTopshotScoreRequest input ● GetTopshotScoreTeamSeriesCompletionRequest input ● GetUserCodexInput input ● GetUserEligibilityForJoiningPackListingQueueInput input ● GetUserMomentListingsInput input ● GetUserProfileInput input ● getUserScoreForAllStarsBurningLeaderboard query ● getUserScoreForRisingStarsLockingLeaderboard query ● GetUserShowcasesInput input ● getUsersWatchlists query ● GetUserTitlesRequest input ● GetVendorMomentListingInput input ● getWatchlist query ● GroupMomentOrder object ● HasBallerStatusProcessedPackFulfillmentsInput input ● MarketplaceTransaction object ● MarketplaceTransactionFilters object ● MarketplaceTransactionFiltersInput input ● MintedMoment object ● MintedMomentFilterInput input ● MintedMomentFilters object ● MintedSetPlay object ● MintedSetPlayParallel object ● MomentGroup object ● MomentListing object ● MomentListingFilterInput input ● MomentListingFilters object ● MomentUsageData object ● Offer object ● OnChainPackListing object ● Pack object ● PackEdition object ● PackListing object ● PackPurchaseOrder object ● PacksForUserCollection object ● Play object ● Player object ● PlayFilter object ● PlayFilterInput input ● Poll object ● RewardDetails object ● SearchEditionListingsInput input ● SearchMomentListingsInput input ● SearchOffersAggregationFilter object ● SearchOffersAggregationFilterInput input ● SearchUserSetAssociationsFiltersInput input ● Set object ● SetChaser object ● Showcase object ● ShowcaseMomentOrder object ● ShowcaseMomentOrderInput input ● ShowcasesFilters object ● ShowcasesFiltersInput input ● Syncable interface ● Tag object ● Team object ● TeamCompletionProgress object ● TeamSeriesCompletionProgress object ● TeamSeriesCompletionProgressBucket object ● Title object ● TitleCategory object ● TopshotScore object ● TopshotScoreFilters input ● UserChallenge object ● UserMomentListing object ● UserPackListingLevelEligibility object ● UserPublicInfo object ● UserReward object ● UserSetAssociation object ● UserSetAssociationFilters object ● UserTitle object ● UserTopshotTag object ● VariableChallenge object ● VariableChallengeSlot object ● VariableChallengeSlotQuery object ● VariableChallengeSubmission object ● VariableChallengeSubmissionSlot object ● VendorMomentListing object ● WatchedEditionFilters object ● WatchedEditionFiltersInput input ● WatchedEditionInput input ● Watchlist object